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Документация по CServer API
onStart
English
Russian
GitHub
Сводка
Компиляция
Lua
Native
Документация по CServer API
GitHub
Сводка
Компиляция
Lua
Lua
Getting started
Classes
Classes
Angle
Block
BulkBlockUpdate
Client
Color
Config
Contact
Model
Particle
Vector
World
Events
Events
onBlockDestroy
onBlockPlace
onColorChange
onConnect
onDespawn
onDisconnect
onHandshake
onHeldBlockChange
onMessage
onMove
onPlayerClick
onPluginMessage
onRotate
onSpawn
onStart
onStart
Содержание
Usage
onStop
onTick
onUserTypeChange
onWeatherChange
onWorldAdded
onWorldLoaded
onWorldRemoved
onWorldUnloaded
postStart
preCommand
preHandshakeDone
preReload
preWorldEnvUpdate
Globals
Globals
allowHotReload
msTime
setInfo
Libraries
Libraries
angle
block
client
color
command
config
contact
group
io
os
server
vector
world
Native
Native
Getting started
Types
Events
Events
Summary
General
Modules
Modules
CPE
Client
String
World
Содержание
Usage
onStart
Fires once when the script is ran.
Usage
function
onStart
()
print
(
"Hello, world!"
)
end