BulkBlockUpdate
Functions
BulkBlockUpdate:setautosend
bulkblockupdate:setautosend(boolean: state)
If true, BulkBlockUpdate packet will be sent when it overflows (over 256 calls to bulkblockupdate:add).
BulkBlockUpdate:setworld
bulkblockupdate:setworld(World: wrld)
Sets the World of the BulkBlockUpdate.
BulkBlockUpdate:push
bulkblockupdate:push()
Pushes the BulkBlockUpdate to its world.
BulkBlockUpdate:add
bulkblockupdate:add(int: offset, int: blockId)
bulkblockupdate:add(int: offset1, int: blockId1, int: offset2, int: blockId2 ...)
bulkblockupdate:add(table: {int: offset1, int: blockId1, int: offset2, int: blockId2 ...})
Adds the block at offset to the BulkBlockUpdate object.
Also takes tables, as well as multiple arguments.