onWorldUnloaded
Fired when a world gets unloaded from memory.
Usage
function onWorldUnloaded(World: wrld)
print(string.format("A world has been unloaded: %s", wrld:getname()))
end
Fired when a world gets unloaded from memory.
function onWorldUnloaded(World: wrld)
print(string.format("A world has been unloaded: %s", wrld:getname()))
end