onPlayerClick
Fired every time the player clicks.
Usage
function onPlayerClick(Client: cl, table: pclick)
cl:chat(string.format("You clicked at %s button %s", pclick.position, pclick.button))
end
Player Click Table
| Field |
Type |
Description |
| angle |
Angle |
Angle the client had when clicked. |
| position |
Vector |
Position of the block that was clicked or (-1, -1, -1) |
| target |
Client |
The player that was clicked on, or nil if none. |
| action |
bool |
True = Pressed, False = Released |
| face |
int |
Face of the block that was clicked or 255. |
| button |
int |
Button which was used to click. |
| Button ID |
Button Name |
| 0 |
Left Click |
| 1 |
Right Click |
| 2 |
Middle Click |