world
Allows you to interact with the worlds.
Functions
World: world.create
world.create(string: worldName, Short Vector: worldDimensions)
Creates a new world.
World: world.getbyname
world.getbyname(string: worldName)
Returns a World object by its name.
world.iterall
World.iterall(func: ITERATE_FUNCTION(World: wrld))
Iterates through all worlds, passing them to ITERATE_FUNCTION().
World: world.getmain
world.getmain()
Returns the current world that set as main.
world.setmain
world.setmain(World: world)
Sets the specified world as main.