onBlockPlace
Fired when a client places a block.
Note
Returning false here will disallow the client from placing the block.
Returning a block id here will place it instead of the block the client tried to place.
Usage
function onBlockPlace(Client: cl, Vector: pos, int: id)
print(string.format("Player %s has placed id %s at %s", cl:getname(), id, pos))
end